Modeling the items I sketched up and importing it into the engine. Also playing with various Shaders to get a feel for my visual target basically.
I still have a couple of more items to model and some minor texture work.
I upgraded my Maya LT today to get the nice Unity integration they have added along with some tool fixes. I am still a bit rusty when it comes to modeling but it improves on each iteration.
The lack of color is also intentional.