Started planning prototype work for my game and ironing out some of the game mechanics. I have integrated a few other game mechanic ideas that I was thinking would be fitting for different types of games, but they seem to just work as well for the current one. Unity 4.3 will be easy to use for creating this prototype, using just simple shapes and behaviors to capture some of the mechanics and puzzles I am making.
A rough time estimate for this prototype is one week. It will most likely be less, but I am being generous about the time since I might run into some minor hurdles.
Outside of that, I am still drawing every day and keeping that in check along side with getting into the groove of using ZBrush for sculpting and painting.Which is also quite fun.