Creating a shrine for my game world. Had to brush up on my modeling know how and work through all the exporting issues. Not a lot of programming done today, but that will be done soon enough. A couple of more items before I start to add proper logic to this mess.
Started around 10 am, working through some tutorials for the Modeling Toolkit for Maya 2014 and actually modeling this piece. No textures, but that is fine.
The first attempt of this failed, so I had to go back to the sketch board and re-do how this piece was supposed to look.
Calling it a day at 10 pm.
12 hours is enough for one day.