Programming, Work

133rd day

Capture

 

So, I cleaned up the command shell in the game, and have LUA running within it and printing its results to it. It will need to go into a separate process because you could otherwise lock stuff up very easily, and we don´t want such disruptions within our environment. Will add some little graphical notch for every command fired to display the results explicitly or to terminate the actual execution that is running.

This is very bare bones right now because it is just me working in it.

Getting messages from the LUA environment back into the engine would be next, so that you can send messages and state changes to certain things within the render engine that are listening. Then hot-patching the Unity Text Area on top of the DFGUI Label to give multi-line text editing. When those basics are running, I will move onto the logic gate navigation switches.

More busy days ahead.

 

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s