I have re-factored the whole command logic for the robots, added some gates with animations and am trying to create a small puzzle out of the pieces I have already.
From the video I posted, you can see some basic animations and triggers working as I make the robot move away from the gate. I have not improved the little command screen to program the robots, so it is just as bare bones as it was before, but it will get a lot richer and more useful.
I have gotten very comfortable with creating animations and blend trees. The behaviors in Unity are maturing and are becoming more reusable, so it will be easy to plug in new robot types as I need them.
Next step is just to add some more game elements(boxes and such for the robots to move), improve the programming screen and create some puzzles.
On with it then!