Still working on my little warehouse for my game. Cleaned up a few project items as well, such as textures and models that were not named properly or not in their proper folders. Also simplified a few geometry pieces that contained some hidden geometry that would have wasted some memory.
As I was looking at a couple of items that I was fixing a bit, I noticed that the objects that I had build with NURBS surfaces and curves, had a lot of the UV work done for me, so fixing them was a lot easier than otherwise could have been.
Will continue on the same track tomorrow morning, adding more items to the warehouse and other interesting features.