Art, Work

35th day

I have been modeling a lot today and running into issues when importing geometry created in Maya, into ZBrush for some sculpting. The topology was not in the best form for ZBrush so that when I wanted to export all the poly paint as textures and normal maps, the UV packing was a bit wasteful.… Continue reading 35th day

Work

Start of the second month

For the last 3 days since my birthday, I have not done a lot of work. I have been drawing, modeling in ZBrush, playing with 123D catch from Autodesk and assembling my new desk. I have 3 Playstation Cameras waiting in customs that I intend to use with the iPi software for motion capturing in… Continue reading Start of the second month