Programming, Work

85th day

Was programming for most of the day. Fixing some navigation issues, adding navigation bubbles for when you click the ground for the player to move to that point. Added some transparency tests for the occluding geometry  that might get in between the main character and the camera.

Moving on to building more of the level with the pieces I have, and adding triggers to doors for their animation and that sort of thing. Also adding the tags and location markers to use when programming the robots.

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