I have a list of about 15 tasks, written in my notebook at home. I have managed to finish 3 of them in the last 3 nights, but I am afraid to bet that all 15 will be finished in the next 15 days.
The next 3 tasks involve wrapping up this custom block creation, simplification and actually be able to persist all the structures. Another 3-4 tasks after that, are to get the main editing up to par with the custom block editing mode and get a few people to play with it. Then I can focus on a couple of game features and integrate a part of this into my actual NOP project where the rest of those 15 tasks are focused on.
The builder prototype should then be able to create its polygonal items, quick level layouts and have a lot of interesting game mechanics as well that I will utilise.
Crossing my fingers for a magical two weeks!!