Yesterday was a write off. A sad day at home. This morning I am rewriting my old test scripts to include all the edge cases that have popped up during my efforts and to have a more of a demonstration scene where you can see all it can do. So the actual testing goes into… Continue reading 1284
Category: Work
Day 1282
So, this morning started off lively. My 7 month old decided to wake up along with me around 5:45. So, I was mainly keeping him busy as I attempted to punch some commands into the computer. But I managed to finish what I wanted to finish this morning, in the last 30 minutes after both… Continue reading Day 1282
Day 1281
I don't document my day to day efforts on this blog anymore. I really should, but when I only have around 2 - 4 hours a day to focus on my tasks, I don't really look at this outlet of paragraphs to be a priority in any sense. I crawled out of bed around 7… Continue reading Day 1281
Polish, UI and more.
I changed the look of my little editor and I came up with some nifty little editing features so that I can avoid creating to complicated and focus distracting tools. Which makes me happy as it allows me to keep everything looking like it was part of a computer game, rather then some dry content… Continue reading Polish, UI and more.
Native ports and actual content tools
For the past month I have been porting my C# library to C++, so that I can distribute my tool to friends for testing and increase the performance slightly. That I need a native library just so that I can share with friends has to do with me being a tad bit paranoid with my… Continue reading Native ports and actual content tools
Getting closer
A year ago, I decided to revamp my 3d tile editor so that the data structures, data handling and scenes were scalable. It added a few features along the way that I thought would be worth the effort. I started by revamping my scene so that all the tiles were stored in some efficient data… Continue reading Getting closer
I hate bad engineering
There are a couple of dominant ways of thinking, that we teach to our kids. We either reward them for making snap judgments and coming up with simple solutions that solve small immediate problems(you are so clever), or we reward them for the work they put in and the results of endurance(you are such a… Continue reading I hate bad engineering
Busy baby hours
The last month has been mostly focused on tending to my 4 week old baby boy. It started of easy but gradually grew in demand and work as he is growing fast and needs more attention and time. I can change diapers blindfolded at this time, but I don't think that I would try and… Continue reading Busy baby hours
End of summer
I have been very busy the last few months. My project work, moving house and my normal day job. My alarm still rings at 5:30 in the morning and I still put on my pajamas and head to the computer to try and get something done until other responsibilities need attention. But the other responsibilities… Continue reading End of summer
Dunce
I woke up around 5 am this morning and sat in front of my computer with a bit of annoyance in me. I knew that the problem I had left yesterday did not have a clear solution and the issue I had was not simple to identify. I started rewriting functions, making utilities to draw the… Continue reading Dunce