Art, Work

63rd and 64th day

Have wrapped up all the icon and image creation for now and have been modeling pieces for my levels and environments.



This hydraulic door that will be computer controlled and can be programmed in a way by the player.



A jar with a brain and bubbles for some environment piece or representing some foreign AI. The actual brain was sculpted in ZBrush, but all the detail you see there will all be embedded in a normal map so not to wastes too much memory on all those vertices.

I need to create some walls and generic blocks for use as building blocks and re-usable items in my levels since I am moving forward with actually building the levels to play.

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