Art, Programming, Work

35th week

So, the programming sandbox has swapped its ZMQ with nanomsg. I have removed the asmjit and will just use Nasm as a binary generating assembler, allocate executable buffers and plug those in to have run alongside the just-in-time compiled LUA code. Added syntax highlighting for the little code editor, which is implemented in a bit… Continue reading 35th week

Art, Programming, Work

32nd week

For the last week, I have been working on improving the UI and navigation graphics so that it is simpler and looks better. All the visual editing features for the navigational programming are practically done and I had planned on implementing the underlying evaluation of that navigation game mechanic but felt a strong urge to… Continue reading 32nd week